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Lancaster is intended to remain recognizable as a faithful Vintage Story survival experience. Settings may be adjusted when there is a specific administrative or community reason to do so, but major temporary changes will be identified rather than quietly becoming permanent server rules. If a temporary event changes world generation, existing settlements, roads, claims, and already-generated terrain will still remain part of Lancaster.
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World Type: Standard
Climate Model: Realistic
Starting Climate: Temperate
Seasons: Enabled
Harsh Winters: Enabled
Days Per Month: 9
Lancaster uses relatively short months compared with very long-form worlds, allowing the seasons to progress without requiring players to spend excessive real-world time in a single winter.
World Size:1,024,000 × 1,024,000 blocks
World Edge: Traversable
Death Penalty: Drop inventory Dropped Item Lifetime: 10 minutes Player Lives: Unlimited Spawn Radius: 50 blocks Temporal Gear Respawn Uses: 20 Death remains meaningful. Lancaster does not use keep-inventory as its normal survival rule.
Land Claiming: Enabled Class-Exclusive Recipes: Enabled The normal Survival Player role can claim protected territory and create/manage player groups.
Tool Durability: ×1
Mining Speed: ×1
Global Deposit Spawn Rate: ×1
Prospecting Pick Node Search Radius: 6
Sapling Growth Rate: ×1
Surface deposit generation currently includes:
Surface Copper: 0.12
Surface Tin: 0.007
Temporal Stability: Enabled Temporal Rifts: Visible Temporal Storms: Sometimes Storm Duration: ×1 Sleeping Through Temporal Storms: Enabled (Typo-Discord channel says disabled, but we can sleep through storms.) Temporal mechanics remain part of normal Lancaster survival.
Lancaster's normal world-generation baseline is:
Landcover: 1
Ocean Scale: 1
These are the settings Lancaster returns to during ordinary server operation.
Existing terrain does not change when these settings are adjusted. World-generation changes apply primarily to newly generated territory.
World Map: Enabled
Coordinate HUD: Enabled
Color-Accurate World Map: Disabled
Lancaster therefore retains the normal stylized map appearance rather than using fully terrain-accurate map colors, but colored map can be granted by request!
Creature Hostility: Aggressive Creature Strength: ×1 Player Health: 15 HP Hunger Rate: ×1 Movement Speed: ×1.5 Health Regeneration: ×1 Food Spoilage: ×1 Lung Capacity: 40 seconds These settings are intended to preserve the normal survival balance rather than significantly weakening or strengthening the player.
Block Gravity: Sand & Gravel Cave-Ins: Disabled Falling Blocks: Enabled Fire Spread: Enabled Lightning Fires: Disabled Underground Farming: Disabled Snow Accumulation: Enabled Microblock Chiseling: Stone & Wood Liquid source transportation is permitted.
PvP: Enabled Server Capacity: 16 players Time Passing While Server Is Empty: Disabled When nobody is online, Lancaster's world clock stops rather than allowing days and seasons to advance unattended.